[Scummvm-tracker] [ScummVM :: Bugs] #16371: ScummVM Wii: Groovie engine games result in an "Unsupported Color Mode" error

ScummVM :: Bugs trac at scummvm.org
Fri Feb 20 10:57:57 UTC 2026


#16371: ScummVM Wii:  Groovie engine games result in an "Unsupported Color Mode"
error
--------------------------+------------------------------
Reporter:  P0intNCl1ckIt  |       Owner:  (none)
    Type:  defect         |      Status:  new
Priority:  normal         |   Component:  Engine: Groovie
 Version:                 |  Resolution:
Keywords:                 |        Game:  11th Hour
--------------------------+------------------------------
Comment (by antoniou79):

 Probably Tender Loving Care gets this issue too.
 I believe it's due to:
 {{{
 switch (_gameDescription->version) {
 case kGroovieT11H:
 case kGroovieCDY:
 case kGroovieUHP:
 case kGroovieTLC: {
         // Request the mode with the highest precision available
         Graphics::PixelFormat format(4, 8, 8, 8, 8, 24, 16, 8, 0);
         initGraphics(640, 480, &format);

         if (_system->getScreenFormat() != format)
                 return Common::kUnsupportedColorMode;

         // Save the enabled mode
         _pixelFormat = format;
         break;
 }
 }}}

 https://github.com/scummvm/scummvm/blob/b4db5e2203c9f5d729af998a233b90ec208c2c26/engines/groovie/groovie.cpp?plain=1#L108C3-L108C61

 So this might be connected to this issue:
 https://bugs.scummvm.org/ticket/15334 -- not supporting the 8bit and 16bit
 modes, at least for The 11th Hour where I know for certain that this was
 an option.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16371#comment:2>
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