[Scummvm-tracker] [ScummVM :: Bugs] #16371: ScummVM Wii: Groovie engine games result in an "Unsupported Color Mode" error
ScummVM :: Bugs
trac at scummvm.org
Fri Feb 20 10:57:57 UTC 2026
#16371: ScummVM Wii: Groovie engine games result in an "Unsupported Color Mode"
error
--------------------------+------------------------------
Reporter: P0intNCl1ckIt | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Groovie
Version: | Resolution:
Keywords: | Game: 11th Hour
--------------------------+------------------------------
Comment (by antoniou79):
Probably Tender Loving Care gets this issue too.
I believe it's due to:
{{{
switch (_gameDescription->version) {
case kGroovieT11H:
case kGroovieCDY:
case kGroovieUHP:
case kGroovieTLC: {
// Request the mode with the highest precision available
Graphics::PixelFormat format(4, 8, 8, 8, 8, 24, 16, 8, 0);
initGraphics(640, 480, &format);
if (_system->getScreenFormat() != format)
return Common::kUnsupportedColorMode;
// Save the enabled mode
_pixelFormat = format;
break;
}
}}}
https://github.com/scummvm/scummvm/blob/b4db5e2203c9f5d729af998a233b90ec208c2c26/engines/groovie/groovie.cpp?plain=1#L108C3-L108C61
So this might be connected to this issue:
https://bugs.scummvm.org/ticket/15334 -- not supporting the 8bit and 16bit
modes, at least for The 11th Hour where I know for certain that this was
an option.
--
Ticket URL: <https://bugs.scummvm.org/ticket/16371#comment:2>
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