[Scummvm-tracker] [ScummVM :: Bugs] #15946: NANCY: nancy7: WALDO tiles slower with different sound

ScummVM :: Bugs trac at scummvm.org
Fri Feb 27 18:12:54 UTC 2026


#15946: NANCY: nancy7: WALDO tiles slower with different sound
-------------------------+-------------------------------------------------
Reporter:                |       Owner:  flipkick
  tunnelsociety          |
    Type:  defect        |      Status:  new
Priority:  low           |   Component:  Engine: Nancy
 Version:                |  Resolution:
Keywords:                |        Game:  Nancy Drew: Ghost Dogs of Moon
                         |  Lake
-------------------------+-------------------------------------------------
Comment (by flipkick):

 I overlooked that the current ScummVM code already divides the
 _solveDelayBetweenTurns by _currentOrder.size(). The decompiled original
 code doesn't do this. It just divides by the _numFramesPerTurn. This is
 likely the reason for the animation being too fast now. I also noticed
 that ScummVM adds an initial delay that I can't find in the original code.

 After removing the divison I'll try to compare the animation and audio
 with the original game before opening another PR.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/15946#comment:7>
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