[Scummvm-tracker] [ScummVM :: Bugs] #16583: Repeating / glitching cutscenes in Willy Beamish

ScummVM :: Bugs trac at scummvm.org
Sat Feb 28 10:45:45 UTC 2026


#16583: Repeating / glitching cutscenes in Willy Beamish
-------------------------------------+-------------------------------------
Reporter:  artsy-dragoness           |       Owner:  (none)
    Type:  defect                    |      Status:  new
Priority:  high                      |   Component:  Engine: DGDS
 Version:  gsoc                      |  Resolution:
Keywords:  cutscene, crash,          |        Game:  The Adventures of
  repeating scenes                   |  Willy Beamish
-------------------------------------+-------------------------------------
Description changed by artsy-dragoness:

Old description:

> I noticed Willy Beamish was added recently, and was excited to give it a
> test with an ISO backup from my Talkie CD--- Everything more or less runs
> well, with a graphical glitch here or there (''Which I expected, from the
> compatibility chart, no biggie.'')
>
> However, something seems to be locking up on the backend when it comes to
> cutscenes in the Talkie version, right from the jump. Right in the very
> first scene, Mrs. Glass broke when I tried to examine her. I did this
> right about when she started her "''Write what you'll do this summer''"
> speech--- Causing textboxes to overlap, and strangely, her sprites to
> duplicate.
>
> She then repeats the same text once the examine text is over, and the
> game breaks entirely--- No crash, but I'm unable to properly play.
>
> I restart, hoping to avoid that. Next try, I do get past the school. Once
> home, I am unable to enter the house unless I exit the screen and return,
> even when saving / reloading. Strange, but potentially related?
> (''Apologies if this counts as a second reportable bug.'')
>
> At the dinner table, though, is the most egregious example of this bug I
> found in my time playing. There's a long exposition cutscene before
> everyone's dismissed... I am able to explore the house somewhat
> afterward, but reentering the dining room at all replays that long dinner
> cutscene again--- Which is certainly not supposed to happen, and the game
> crashes immediately afterward. I thought ahead this time and got a save
> of this.
>
> Considering how soon in the game these cutscene errors occur, and how the
> game is marked as completable, I'm assuming something strange is going on
> here.

New description:

 I noticed Willy Beamish was added recently, and was excited to give it a
 test with an ISO backup from my Talkie CD--- Everything more or less runs
 well, with a graphical glitch here or there (''Which I expected, from the
 compatibility chart, no biggie.'')

 However, something seems to be locking up on the backend when it comes to
 cutscenes in the Talkie version, right from the jump. Right in the very
 first scene, Mrs. Glass broke when I tried to examine her. I did this
 right about when she started her "''Write what you'll do this summer''"
 speech--- Causing textboxes to overlap, and strangely, her sprites to
 duplicate.

 She then repeats the same text once the examine text is over, and the game
 breaks entirely--- No crash, but I'm unable to properly play.

 I restart, hoping to avoid that. Next try, I do get past the school. Once
 home, I am unable to enter the house unless I exit the screen and return,
 even when saving / reloading. Strange, but potentially related?
 (''Apologies if this counts as a second reportable bug.'')

 At the dinner table, though, is the most egregious example of this bug I
 found in my time playing. There's a long exposition cutscene before
 everyone's dismissed... I am able to explore the house somewhat afterward,
 but reentering the dining room at all replays that long dinner cutscene
 again--- Which is certainly not supposed to happen, and the game crashes
 immediately afterward. I thought ahead this time and got a save of this.

 Considering how soon in the game these cutscene errors occur, and how the
 game is marked as completable, I'm assuming something strange is going on
 here.

 Playing on Windows 11, with an English CD DOS Talkie version of the game.
 Unsure which release, since I made the ISO image years ago--- Can confirm
 it worked in DOSbox, however.

--
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Ticket URL: <https://bugs.scummvm.org/ticket/16583#comment:1>
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