[Scummvm-tracker] [ScummVM :: Bugs] #16431: Unknown phone numbers not being accepted by parser

ScummVM :: Bugs trac at scummvm.org
Thu Jan 1 09:05:52 UTC 2026


#16431: Unknown phone numbers not being accepted by parser
---------------------------+-------------------------
Reporter:  andrewmilici    |      Owner:  (none)
    Type:  defect          |     Status:  new
Priority:  normal          |  Component:  Engine: SCI
 Version:                  |   Keywords:
    Game:  Police Quest 2  |
---------------------------+-------------------------
 In PQ2 on traditional systems (e.g. DOS/DOSBox) if the user was to enter a
 telephone number to call that is in the correct format but wasn't one of
 the valid numbers, you would receive either a random message ""You suspect
 no one is there and hang up" or "The phone is busy" or are connected to a
 random person (called "Sicko" in the decompiled script).

 In Scummvm this doesnt occur, you get a message saying "Please try a
 different way of saying that" (which is the syntaxFail message). The only
 way to get it to "work" is to call a known number that you arent supposed
 to call yet (e.g early in the game you can call Marie's number of 555-4169
 but it wont work yet as the gamePhase isnt there yet).

 Apologies if this has been reported previously - i couldn't find it while
 searching. Let me know if you need further info or help testing.

 Tested in Dosbox 0.74, ECE, Dosbox-X. ScummVM 3.1.0git (compiled from
 source)
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16431>
ScummVM :: Bugs <https://bugs.scummvm.org>
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