[Scummvm-tracker] [ScummVM :: Bugs] #16432: COMPOSER: Darby The Dragon Crashes On Loading Script Saves From Launcher Load

ScummVM :: Bugs trac at scummvm.org
Fri Jan 2 14:58:00 UTC 2026


#16432: COMPOSER: Darby The Dragon Crashes On Loading Script Saves From Launcher
Load
-------------------+-------------------------------
Reporter:  bboydj  |       Owner:  (none)
    Type:  defect  |      Status:  new
Priority:  normal  |   Component:  Engine: Composer
 Version:          |  Resolution:
Keywords:          |        Game:  Darby the Dragon
-------------------+-------------------------------
Comment (by bboydj):

 Please see files attached.

 And let me tell you this: I am thoroughly impressed by the speed and
 quality of your response and analysis - totally not expected this, but
 greatly surprised and it`s really refreshing to see. Thanks a lot for
 investigating this (it`s actually only a side effect of a bug my kid
 encountered in the game, and when we tried to reproduce, we stumbled into
 the saving. At least, my kid can now see that software usually isn`t
 flawless, and the process of finding, documenting and resolving it, so
 thank you for that pleasant experience!)

 Now, on to the actual issue - today I tried to run Darby from v2.9.1
 directly loading a save of v2.7.0 from the ScummVM UI (not loading from
 within the game) and it crashes with a different message:

 [xxx] Vorbis FLAC MP3 RGB zLib MPEG2 FluidLite MikMod Theora VPX AAC A/52
 FreeType2 FriBiDi JPEG PNG GIF taskbar TTS cloud (servers, local) ENet
 SDL2 TinyGL OpenGL (with shaders) RetroWave
 [xxx] --- Log opened.
 [xxx] Running Darby the Dragon (Windows/German)
 [xxx] book.ini: 285308372f7dddff2ca5a25c9192cf5c, 2545 bytes.
 [xxx] page99.rsc: 40b4879e9ba6a34d6aa2a9d2e30c5ef7, 1286480 bytes.
 [xxx] --- Log closed successfully.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16432#comment:14>
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