[Scummvm-tracker] [ScummVM :: Bugs] #16448: TINSEL: Discworld Act III: Crash when climbing back over the edge
ScummVM :: Bugs
trac at scummvm.org
Tue Jan 13 19:04:39 UTC 2026
#16448: TINSEL: Discworld Act III: Crash when climbing back over the edge
----------------------+-----------------------------
Reporter: Whopperle | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: Tinsel
Version: | Resolution:
Keywords: | Game: Discworld
----------------------+-----------------------------
Comment (by dwatteau):
Thanks for reporting this.
@Whopperle: It looks like your release is the one with the `.GRA` files,
not the `.SCN` files, that's right? (the save will only load on the `.GRA`
release, here).
Trying to load it on Windows x64, with either the stable or latest daily
build, doesn't cause any crash here, once the small cutscene is done.
Could you start `ScummVM (with console)` (that option in important) in
your Windows menu, and tell us what the window next to ScummVM outputs,
when you start the game?
It should start this way; we're interested in the whole output:
{{{
User picked target 'dw-cd' (engine ID 'tinsel', game id 'dw')...
Running Discworld (CD/DOS/English)
...
...
}}}
Thanks.
--
Ticket URL: <https://bugs.scummvm.org/ticket/16448#comment:3>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list