[Scummvm-tracker] [ScummVM :: Bugs] #16448: TINSEL: Discworld Act III: Crash when climbing back over the edge

ScummVM :: Bugs trac at scummvm.org
Tue Jan 13 19:04:39 UTC 2026


#16448: TINSEL: Discworld Act III: Crash when climbing back over the edge
----------------------+-----------------------------
Reporter:  Whopperle  |       Owner:  (none)
    Type:  defect     |      Status:  new
Priority:  high       |   Component:  Engine: Tinsel
 Version:             |  Resolution:
Keywords:             |        Game:  Discworld
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Comment (by dwatteau):

 Thanks for reporting this.

 @Whopperle: It looks like your release is the one with the `.GRA` files,
 not the `.SCN` files, that's right? (the save will only load on the `.GRA`
 release, here).

 Trying to load it on Windows x64, with either the stable or latest daily
 build, doesn't cause any crash here, once the small cutscene is done.

 Could you start `ScummVM (with console)` (that option in important) in
 your Windows menu, and tell us what the window next to ScummVM outputs,
 when you start the game?

 It should start this way; we're interested in the whole output:

 {{{
 User picked target 'dw-cd' (engine ID 'tinsel', game id 'dw')...
 Running Discworld (CD/DOS/English)
 ...
 ...
 }}}

 Thanks.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16448#comment:3>
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