[Scummvm-tracker] [ScummVM :: Bugs] #16463: SCI: GK1: Lockup while reading items outside of Gedde mansion

ScummVM :: Bugs trac at scummvm.org
Tue Jan 27 00:09:00 UTC 2026


#16463: SCI: GK1: Lockup while reading items outside of Gedde mansion
-------------------------+-------------------------------
Reporter:  Thunderforge  |       Owner:  sluicebox
    Type:  defect        |      Status:  closed
Priority:  normal        |   Component:  Engine: SCI
 Version:                |  Resolution:  fixed
Keywords:  original      |        Game:  Gabriel Knight 1
-------------------------+-------------------------------
Changes (by sluicebox):

 * owner:  (none) => sluicebox
 * resolution:   => fixed
 * status:  new => closed

Comment:

 Fixed in 4582ec64702e9406244622f1999865a628ab9fb2

 I'm a little less worried that this bug is everywhere. There are a couple
 conditions that all have to happen for a script to be vulnerable. I
 wouldn't be surprised if there's another one out there, but hopefully not.
 We got lucky with available bytes on this one =)

 This script patch pauses the butler script when reading inventory so that
 the timer doesn't expire and lockup. The uploaded save will still be
 frozen.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16463#comment:5>
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