[Scummvm-tracker] [ScummVM :: Bugs] #16463: SCI: GK1: Lockup while reading items outside of Gedde mansion
ScummVM :: Bugs
trac at scummvm.org
Tue Jan 27 00:09:00 UTC 2026
#16463: SCI: GK1: Lockup while reading items outside of Gedde mansion
-------------------------+-------------------------------
Reporter: Thunderforge | Owner: sluicebox
Type: defect | Status: closed
Priority: normal | Component: Engine: SCI
Version: | Resolution: fixed
Keywords: original | Game: Gabriel Knight 1
-------------------------+-------------------------------
Changes (by sluicebox):
* owner: (none) => sluicebox
* resolution: => fixed
* status: new => closed
Comment:
Fixed in 4582ec64702e9406244622f1999865a628ab9fb2
I'm a little less worried that this bug is everywhere. There are a couple
conditions that all have to happen for a script to be vulnerable. I
wouldn't be surprised if there's another one out there, but hopefully not.
We got lucky with available bytes on this one =)
This script patch pauses the butler script when reading inventory so that
the timer doesn't expire and lockup. The uploaded save will still be
frozen.
--
Ticket URL: <https://bugs.scummvm.org/ticket/16463#comment:5>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list