[Scummvm-tracker] [ScummVM :: Bugs] #16932: NANCY: Inventory differences

ScummVM :: Bugs trac at scummvm.org
Wed Jul 8 16:28:24 UTC 2026


#16932: NANCY: Inventory differences
-------------------------+-------------------------------------------------
Reporter:                |       Owner:  (none)
  tunnelsociety          |
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: Nancy
 Version:                |  Resolution:
Keywords:                |        Game:  Nancy Drew: The Secret of Shadow
                         |  Ranch
-------------------------+-------------------------------------------------
Description changed by tunnelsociety:

Old description:

> Here are save files with a couple items.
>
> - In the original, picking an item from the inventory does not close the
> inventory; ScummVM closes it immediately;
>
> - Clicking an item when an item is already in-hand should just drop the
> held item, not pick up another one;
>
> - The entire inventory popup, not only the individual black squares,
> should be the hitbox for dropping a held item. (We should wildly click in
> that area to drop an item conveniently instead of needing to carefully
> target one of the boxes; I found myself often accidentally clicking the
> brown borders between black boxes, and my item would not drop when I
> wanted it to.) Effectively, double-clicking the inventory taskbar icon
> should drop a held item, as the cursor should auto-move into the toolbox
> and the whole toolbox should be good for dropping the item.
>
> - Most recently dropped item should be last in the list of items. With
> the hat and key in the example save files attached, it should be possible
> to reorder them; it looks like ScummVM always wants hat first, then key,
> no matter what order they are taken and dropped.
>
> ScummVM 2026.3.1git8163-g0ef776c2bc3 (Jul  8 2026 07:48:23)

New description:

 Here are save files with a couple items.

 - In the original, picking an item from the inventory does not close the
 inventory; ScummVM closes it immediately;

 - Clicking an item when an item is already in-hand should just drop the
 held item, not pick up another one;

 - The entire inventory popup, not only the individual black squares,
 should be the hitbox for dropping a held item. (We should wildly click in
 that area to drop an item conveniently instead of needing to carefully
 target one of the boxes; I found myself often accidentally clicking the
 brown borders between black boxes, and my item would not drop when I
 wanted it to.) Effectively, double-clicking the inventory taskbar icon
 should drop a held item, as the cursor should auto-move into the toolbox
 and the whole toolbox should be good for dropping the item.

 - Most recently dropped item should be last in the list of items. (Edit: I
 *might* be wrongly asserting this because I'm only looking at a couple
 items so far...) With the hat and key in the example save files attached,
 it should be possible to reorder them; it looks like ScummVM always wants
 hat first, then key, no matter what order they are taken and dropped.

 ScummVM 2026.3.1git8163-g0ef776c2bc3 (Jul  8 2026 07:48:23)

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Ticket URL: <https://bugs.scummvm.org/ticket/16932#comment:1>
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