[Scummvm-tracker] [ScummVM :: Bugs] #16967: ASYLUM: Sanitarium can become unresponsive when talking to Timber
ScummVM :: Bugs
trac at scummvm.org
Sat Jul 18 05:56:01 UTC 2026
#16967: ASYLUM: Sanitarium can become unresponsive when talking to Timber
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Asylum
Version: | Resolution:
Keywords: | Game: Sanitarium
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Description changed by eriktorbjorn:
Old description:
> In chapter 4 (Circus of Fools), you come across a cage with a werewolf-
> looking guy named Timber. If you stand in the wrong spot when trying to
> talk to him, the view of his cage will close while you're automatically
> walking to the wrong spot and the conversation will never trigger. The
> game becomes unresponsive.
>
> I'm attaching a savegame that should make it easy to reproduce. I have no
> idea if this also happens in the original.
New description:
In chapter 4 (Circus of Fools), you come across a cage with a werewolf-
looking guy named Timber. If you stand in the wrong spot when trying to
talk to him, the view of his cage will close while you're automatically
walking to the wrong spot and the conversation will never trigger. The
game becomes unresponsive.
[[Image(scummvm-asylum-00000.png)]]
I'm attaching a savegame that should make it easy to reproduce. I have no
idea if this also happens in the original.
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Ticket URL: <https://bugs.scummvm.org/ticket/16967#comment:1>
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