[Scummvm-tracker] [ScummVM :: Bugs] #17014: NANCY: Petroglyph puzzle issues
ScummVM :: Bugs
trac at scummvm.org
Sun Jul 26 21:31:13 UTC 2026
#17014: NANCY: Petroglyph puzzle issues
-------------------------+-------------------------------------------------
Reporter: | Owner: Filippos Karapetis <bluegr@…>
tunnelsociety |
Type: defect | Status: new
Priority: normal | Component: Engine: Nancy
Version: | Resolution:
Keywords: | Game: Nancy Drew: The Secret of Shadow
| Ranch
-------------------------+-------------------------------------------------
Changes (by tunnelsociety):
* resolution: fixed =>
* status: closed => new
Old description:
> A couple things in the petroglyph puzzle,
>
> - in the original we can place glyphs in any square of the grid, and the
> corresponding (wrong) decoding appears along the bottom; in ScummVM, we
> can *only* place glyphs in the highlighted boxes;
>
> - while a glyph is held (following cursor), it should use small graphic,
> not large;
>
> - backing away from it [when accessing it by clicking a glyph, for
> example in scene 3353], a click should be heard as puzzle returns to
> inventory.
>
> ScummVM 2026.3.1git9148-g36f45f67418
New description:
A couple things in the petroglyph puzzle,
- in the original we can place glyphs in any square of the grid, and the
corresponding (wrong) decoding appears along the bottom; in ScummVM, we
can *only* place glyphs in the highlighted boxes;
- while a glyph is held, it should use small graphic, not large;
- the hand should disappear while holding a glyph (so the cursor is just
the glyph, no hand);
- backing away from it [when accessing it by clicking a glyph, for example
in scene 3353], a click should be heard as puzzle returns to inventory.
ScummVM 2026.3.1git9148-g36f45f67418
--
Comment:
This was an accident (can't believe I didn't notice it myself until now),
but I actually misreported one of the issues in this ticket. The
implemented fix is according to my report, not what actually happens in
the original game.
I think it would be really good to verify the behaviour of fixes against
the original game, not totally trusting what I write, because I'm wrong
sometimes too and it's tough for me to catch my own mistakes :)
Editing the ticket now. Actual cursor problem while holding a glyph: the
cursor should *become* the glyph (with no hand) until it is put down
somewhere.
--
Ticket URL: <https://bugs.scummvm.org/ticket/17014#comment:3>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list