[Scummvm-tracker] [ScummVM :: Bugs] #17022: NANCY: Character disappears during phone call

ScummVM :: Bugs trac at scummvm.org
Mon Jul 27 01:31:03 UTC 2026


#17022: NANCY: Character disappears during phone call
-------------------------+-------------------------------------------------
Reporter:                |       Owner:  Filippos Karapetis <bluegr@…>
  tunnelsociety          |
    Type:  defect        |      Status:  closed
Priority:  normal        |   Component:  Engine: Nancy
 Version:                |  Resolution:  fixed
Keywords:                |        Game:  Nancy Drew: The Secret of Shadow
                         |  Ranch
-------------------------+-------------------------------------------------
Changes (by Filippos Karapetis <bluegr@…>):

 * owner:  (none) => Filippos Karapetis <bluegr@…>
 * resolution:   => fixed
 * status:  new => closed

Comment:

 In [changeset:"4c4a37a61ed23e9a8b3b06c4a93619cb7016e748" 4c4a37a6]:
 {{{#!CommitTicketReference repository=""
 revision="4c4a37a61ed23e9a8b3b06c4a93619cb7016e748"
 NANCY: NANCY10: Preserve secondary videos across NO_ART scene changes

 A NO_ART_SCENE is a videoless scene that keeps the previous scene's
 frame on screen and only overlays new logic (used, for example, by the
 phone-call conversations in Nancy10 or newer). The original engine
 clears such a scene, which wipes only the conversation/sound/phone
 records and leaves the previous scene's ambient character videos
 playing.

 Scene::load now checks if the incoming scene is a NO_ART_SCENE, so that
 current SecondaryMovie AR records are preserved. Older games do not
 feature "no art" scenes, so they're unaffected.

 Fixes SecondaryMovie characters disappearing during phone calls

 Fix #17022
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/17022#comment:4>
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