[Scummvm-tracker] [ScummVM :: Bugs] #17022: NANCY: Character disappears during phone call
ScummVM :: Bugs
trac at scummvm.org
Mon Jul 27 01:31:03 UTC 2026
#17022: NANCY: Character disappears during phone call
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Reporter: | Owner: Filippos Karapetis <bluegr@…>
tunnelsociety |
Type: defect | Status: closed
Priority: normal | Component: Engine: Nancy
Version: | Resolution: fixed
Keywords: | Game: Nancy Drew: The Secret of Shadow
| Ranch
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Changes (by Filippos Karapetis <bluegr@…>):
* owner: (none) => Filippos Karapetis <bluegr@…>
* resolution: => fixed
* status: new => closed
Comment:
In [changeset:"4c4a37a61ed23e9a8b3b06c4a93619cb7016e748" 4c4a37a6]:
{{{#!CommitTicketReference repository=""
revision="4c4a37a61ed23e9a8b3b06c4a93619cb7016e748"
NANCY: NANCY10: Preserve secondary videos across NO_ART scene changes
A NO_ART_SCENE is a videoless scene that keeps the previous scene's
frame on screen and only overlays new logic (used, for example, by the
phone-call conversations in Nancy10 or newer). The original engine
clears such a scene, which wipes only the conversation/sound/phone
records and leaves the previous scene's ambient character videos
playing.
Scene::load now checks if the incoming scene is a NO_ART_SCENE, so that
current SecondaryMovie AR records are preserved. Older games do not
feature "no art" scenes, so they're unaffected.
Fixes SecondaryMovie characters disappearing during phone calls
Fix #17022
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/17022#comment:4>
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