[Scummvm-tracker] [ScummVM :: Bugs] #16695: SCUMM: MI1SE with no music (2026.2.0)

ScummVM :: Bugs trac at scummvm.org
Thu Jun 4 00:37:49 UTC 2026


#16695: SCUMM: MI1SE with no music (2026.2.0)
---------------------------+------------------------------
Reporter:  adventurescumm  |       Owner:  (none)
    Type:  defect          |      Status:  new
Priority:  normal          |   Component:  Engine: SCUMM
 Version:                  |  Resolution:
Keywords:                  |        Game:  Monkey Island 1
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Comment (by bluegr):

 Thanks for your report

 MI1SE is using 4 audio formats: PCM, Microsoft ADPCM, WMA and MP3. Speech
 and sound effects are encoded in PCM and ADPCM, whereas music and ambient
 sounds are encoded in WMA.

 We have decoders for PCM, ADPCM and MP3, but not for the variant of WMA
 encoding used in MI1SE. These are the only audio tracks in MI1SE, so it's
 not possible to hear alternative music by toggling music options.

 From the other games mentioned, DOTTRE and MI2RE are using MIDI music and
 FTRE is using digital IMUSE tracks with VOC encoding - which is why you
 can hear music in these games.

 The way to listen to audio tracks in MI1SE for now is to convert them to
 MP3s using the MI ultimate generation script:
 https://gratissaugen.de/ultimatetalkies/monkey1.html

 The WMA encoder used in MI1SE is in my list of TODOs, which I'll
 eventually work on, unless someone else beats me to it :)
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16695#comment:2>
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