[Scummvm-tracker] [ScummVM :: Bugs] #16799: NANCY: Nancy doesn't pick up the phone

ScummVM :: Bugs trac at scummvm.org
Wed Jun 17 23:50:18 UTC 2026


#16799: NANCY: Nancy doesn't pick up the phone
-------------------------+-------------------------------------------------
Reporter:                |       Owner:  Filippos Karapetis <bluegr@…>
  tunnelsociety          |
    Type:  defect        |      Status:  closed
Priority:  normal        |   Component:  Engine: Nancy
 Version:                |  Resolution:  fixed
Keywords:                |        Game:  Nancy Drew: Danger on Deception
                         |  Island
-------------------------+-------------------------------------------------
Changes (by Filippos Karapetis <bluegr@…>):

 * owner:  (none) => Filippos Karapetis <bluegr@…>
 * resolution:   => fixed
 * status:  new => closed

Comment:

 In [changeset:"099f0adf560b78a3e5bda24ad995a855a16bc377" 099f0adf]:
 {{{#!CommitTicketReference repository=""
 revision="099f0adf560b78a3e5bda24ad995a855a16bc377"
 NANCY: Don't clear generic flags when saving

 This change was introduced in commit a97ee89. However, it has the
 unwanted side effect of clearing generic flags when saving, e.g. when
 the game auto-saves for a "second chance" save.

 As an example, this led to the phone not being answered in Nancy 9
 (bug #16799), because the game was trying to create a second chance
 saved game while the phone rang. The phone normally opens when the
 ringing sound starts, which sets flag 20. However, when the game tried
 to auto-save, all the generic scene flags, including flag 20, were
 incorrectly reset.

 We fix this unwanted behavior by only clearing generic flags when
 loading a save - saving a game shouldn't reset scene flags.

 Fix #16799
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16799#comment:1>
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