[Scummvm-tracker] [ScummVM :: Bugs] #16350: WINTERMUTE: silent footsteps crashes scummvm when being scanned for some reason
ScummVM :: Bugs
trac at scummvm.org
Tue Mar 17 20:34:53 UTC 2026
#16350: WINTERMUTE: silent footsteps crashes scummvm when being scanned for some
reason
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Reporter: i30817 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Wintermute
Version: | Resolution:
Keywords: scanner | Game:
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Comment (by i30817):
This segmentation fault is apparently caused by the wintermute engine
early in the program lifecycle not having the singletons fully initialized
but even if I turn "off" the problematic part with
always_run_fallback_detection_extern=False
In the the ini file (it skips over the code that crashes up in the call
stack), then it still does not add the game.
Which is not very surprising, the GUI in this situation shows a window
with all games of the engine to choose one. The cmd line instead prints
all of the possible ids-platform tuples
Even if I add a
scummvm -a --game=rebeccacarlson1 -p dir
Parameter it gets ignored.
So basically there are two things that would be sort of desirable here
Stop the crash if calling getSavefileManager() early from the cmd line
If adding a game from the cmd line and specifying the game id maybe
consider just adding it.
--
Ticket URL: <https://bugs.scummvm.org/ticket/16350#comment:9>
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