[Scummvm-tracker] [ScummVM :: Bugs] #16350: WINTERMUTE: silent footsteps crashes scummvm when being scanned for some reason

ScummVM :: Bugs trac at scummvm.org
Tue Mar 17 20:34:53 UTC 2026


#16350: WINTERMUTE: silent footsteps crashes scummvm when being scanned for some
reason
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Reporter:  i30817   |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Engine: Wintermute
 Version:           |  Resolution:
Keywords:  scanner  |        Game:
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Comment (by i30817):

 This segmentation fault is apparently caused by the wintermute engine
 early in the program lifecycle not having the singletons fully initialized
 but even if I turn "off" the problematic part with

 always_run_fallback_detection_extern=False

 In the the ini file (it skips over the code that crashes up in the call
 stack), then it still does not add the game.

 Which is not very surprising, the GUI in this situation shows a window
 with all games of the engine to choose one. The cmd line instead prints
 all of the possible ids-platform tuples

 Even if I add a

 scummvm -a --game=rebeccacarlson1 -p dir

 Parameter it gets ignored.

 So basically there are two things that would be sort of desirable here

 Stop the crash if calling getSavefileManager() early from the cmd line
 If adding a game from the cmd line and specifying the game id maybe
 consider just adding it.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16350#comment:9>
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