[Scummvm-tracker] [ScummVM :: Bugs] #16791: NANCY: Never a Dall Moment issues
ScummVM :: Bugs
trac at scummvm.org
Sun May 10 17:37:00 UTC 2026
#16791: NANCY: Never a Dall Moment issues
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Reporter: tunnelsociety | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine:
| Nancy
Version: | Keywords:
Game: Nancy Drew: Danger on Deception |
Island |
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Never a Dall Moment has some issues:
- The score increments differently. In the original I ate 22 fish and won,
but in ScummVM I needed 40 fish!
- On life loss, the OH NO! screen should not appear (i.e. should not need
to switch from arrow keys to mouse). When ALL lives are lost, the OH NO!
screen should appear, but instead ScummVM kicks user out of the Dall
Moment game.
- The porpoise should only auto-surface (move upward) when there is no
user input; in ScummVM, it moves upward while moving left and right.
- The breathing spray appears in the wrong position over the porpoise,
overwriting its dorsal fin.
- Eventually the breathing spray stops appearing when surfacing, but in
the original it always appears when surfacing.
- The score display is formatted differently from the original.
- Porpoise moves diagonally (not complaining :) but doesn't in the
original).
- Seems to be no difference between Easy and Hard mode. Reading ScummVM's
source, it looks like maybe it's supposed to randomize the starting
position of the porpoise, but in original and ScummVM gameplay, it always
starts in the middle in both Easy and Hard modes. (Maybe I'm not noticing
what it's really supposed to do in the original.)
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Ticket URL: <https://bugs.scummvm.org/ticket/16791>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
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