[Scummvm-tracker] [ScummVM :: Bugs] #16823: Driller Amiga - enemy turrets have too long range
ScummVM :: Bugs
trac at scummvm.org
Fri May 22 19:18:46 UTC 2026
#16823: Driller Amiga - enemy turrets have too long range
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Reporter: Moburma | Owner: neuromancer
Type: defect | Status: new
Priority: normal | Component: Engine: Freescape
Version: | Resolution:
Keywords: | Game: Driller
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Comment (by Moburma):
Not had many problems so far, but the turrets issue is pretty nasty.
Another good example for this bug - Ochre room. In there there's a laser
in the middle of the room you can't see. if you go round the sides/move
quickly it's not that big an issue in the original. In ScummVM it
absolutely clobbers you the second you enter the room and at all times you
are in there, and again I'm not sure it's actually possible to complete
that room as-is.
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Ticket URL: <https://bugs.scummvm.org/ticket/16823#comment:4>
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