[Scummvm-tracker] [ScummVM :: Bugs] #16823: Driller Amiga - enemy turrets have too long range

ScummVM :: Bugs trac at scummvm.org
Fri May 22 19:18:46 UTC 2026


#16823: Driller Amiga - enemy turrets have too long range
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Reporter:  Moburma  |       Owner:  neuromancer
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Engine: Freescape
 Version:           |  Resolution:
Keywords:           |        Game:  Driller
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Comment (by Moburma):

 Not had many problems so far, but the turrets issue is pretty nasty.
 Another good example for this bug - Ochre room. In there there's a laser
 in the middle of the room you can't see. if you go round the sides/move
 quickly it's not that big an issue in the original. In ScummVM it
 absolutely clobbers you the second you enter the room and at all times you
 are in there, and again I'm not sure it's actually possible to complete
 that room as-is.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/16823#comment:4>
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