[Scummvm-tracker] [ScummVM :: Bugs] #17254: SCI: KQ6: High resolution graphics mode scales text and low-res graphics unevenly (200→440 vertical stretch)

ScummVM :: Bugs trac at scummvm.org
Mon Oct 5 19:29:35 UTC 2026


#17254: SCI: KQ6: High resolution graphics mode scales text and low-res graphics
unevenly (200→440 vertical stretch)
----------------------+-----------------------------
Reporter:  dfabulich  |       Owner:  (none)
    Type:  defect     |      Status:  new
Priority:  normal     |   Component:  Engine: SCI
 Version:             |  Resolution:
Keywords:             |        Game:  King's Quest 6
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Comment (by GermanTribun):

 Setting all the other issues apart, the basic premise still stands that
 Sierra games with mixed low- and hi-res art scale the low-res art horribly
 into the hi-res frame, creating many artifacts.

 The question should be, is there some way to do the in-game scaling
 smoother so the artwork is not dagraded? And I mean a reasonable way.
 After all, ScummVM does it internally for pure low-res games.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/17254#comment:7>
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