[Scummvm-tracker] [ScummVM :: Bugs] #17254: SCI: KQ6: High resolution graphics mode scales text and low-res graphics unevenly (200→440 vertical stretch)
ScummVM :: Bugs
trac at scummvm.org
Mon Oct 5 19:29:35 UTC 2026
#17254: SCI: KQ6: High resolution graphics mode scales text and low-res graphics
unevenly (200→440 vertical stretch)
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Reporter: dfabulich | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: | Game: King's Quest 6
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Comment (by GermanTribun):
Setting all the other issues apart, the basic premise still stands that
Sierra games with mixed low- and hi-res art scale the low-res art horribly
into the hi-res frame, creating many artifacts.
The question should be, is there some way to do the in-game scaling
smoother so the artwork is not dagraded? And I mean a reasonable way.
After all, ScummVM does it internally for pure low-res games.
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Ticket URL: <https://bugs.scummvm.org/ticket/17254#comment:7>
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