[Scummvm-tracker] [ScummVM :: Bugs] #17321: NANCY: Bridle puzzle z-order

ScummVM :: Bugs trac at scummvm.org
Sat Oct 10 04:20:25 UTC 2026


#17321: NANCY: Bridle puzzle z-order
-------------------------------------------------+-------------------------
Reporter:  tunnelsociety                         |      Owner:  bluegr
    Type:  defect                                |     Status:  new
Priority:  normal                                |  Component:  Engine:
                                                 |  Nancy
 Version:                                        |   Keywords:
    Game:  Nancy Drew: The Secret of Shadow      |
  Ranch                                          |
-------------------------------------------------+-------------------------
 Hi!
 In the bridle assembly puzzle, ScummVM's pieces appear to have different
 z-order behaviour than the original's. It affects how they appear when
 placed, but also how they can be picked up.

 Two examples, both illustrated in video attachment:

 1. On placement, original seems to have a specific forced z-order for each
 piece, but ScummVM seems to draw most recently placed on top. That is fine
 before a piece is in correct locked position, but when a piece is in
 solution position, it should probably draw the same way as the original,
 so that the bridle looks correct as it's being built. For example, placing
 the big piece with loops over the metal piece, the loop piece should end
 up *under* the metal piece, not over.
 2. The which-piece-to-pick-up logic seems separate from the display-on-top
 logic: placing the big-piece-with-loops piece over the metal piece, the
 original demotes it under the metal piece, but ScummVM lets it sit on top.
 That is fine, but then, picking and placing the metal piece over the big-
 piece-with-loops, it appears on top in ScummVM as it should, yet clicking
 there again, the big-loops piece gets picked up instead of the metal
 piece, which is a bit surprising, especially if they are visually
 separated (but the big loop piece's big rectangle is technically over the
 metal piece).

 Sorry it is difficult to explain 😆 The video hopefully makes it evident
 that something differs and shows the difficulty of picking up an intended
 piece.

 version:
 {{{
 ScummVM 2026.3.1git10889-gdb073e1ae6d (Oct  9 2026 23:34:11)
 Using SDL backend with SDL 2.32.4
 Features compiled in: Vorbis ALSA sndio RGB zLib FreeType2 PNG GIF SDL2
 OpenGL
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/17321>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list