[Scummvm-tracker] [ScummVM :: Bugs] #17254: SCI: KQ6: High resolution graphics mode scales text and low-res graphics unevenly (200→440 vertical stretch)

ScummVM :: Bugs trac at scummvm.org
Sat Oct 10 10:48:21 UTC 2026


#17254: SCI: KQ6: High resolution graphics mode scales text and low-res graphics
unevenly (200→440 vertical stretch)
----------------------+-----------------------------
Reporter:  dfabulich  |       Owner:  (none)
    Type:  defect     |      Status:  new
Priority:  normal     |   Component:  Engine: SCI
 Version:             |  Resolution:
Keywords:             |        Game:  King's Quest 6
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Comment (by eriktorbjorn):

 I'm not sold on the idea to have the backend scale down the image, but
 maybe I'm old-fashioned. I don't even use the OpenGL backend. Would it be
 possible for the engine to scale it to a sensible resolution (smaller or
 equal to the final resolution), or would that be too slow? (It could also
 be a stupid idea for a host of other reasons.)

 Which games are affected anyway? King's Quest VI and Gabriel Knight 1?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/17254#comment:10>
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