[Scummvm-tracker] [ScummVM :: Bugs] #17390: NANCY: Rings sort puzzle differences

ScummVM :: Bugs trac at scummvm.org
Sun Oct 18 07:43:44 UTC 2026


#17390: NANCY: Rings sort puzzle differences
-------------------------+-------------------------------------------------
Reporter:                |       Owner:  bluegr
  tunnelsociety          |
    Type:  defect        |      Status:  closed
Priority:  normal        |   Component:  Engine: Nancy
 Version:                |  Resolution:  fixed
Keywords:                |        Game:  Nancy Drew: The Secret of Shadow
                         |  Ranch
-------------------------+-------------------------------------------------
Changes (by Filippos Karapetis <bluegr@…>):

 * resolution:   => fixed
 * status:  new => closed

Comment:

 In [changeset:"f238d8b5b454ab815b3f3ee1eae679bfdd8a2afe" f238d8b5]:
 {{{#!CommitTicketReference repository=""
 revision="f238d8b5b454ab815b3f3ee1eae679bfdd8a2afe"
 NANCY: NANCY10: Fix cursors and the held ring in SortPuzzle

 - Show the held ring again after returning from another state, e.g.
   the main menu, which clears all render objects
 - Use the original cursors: highlighted drag hand over a ring,
   highlighted drop hand over a cell while carrying one, and a blank
   cursor off the grid, so that the size tag stays readable
 - Don't allow leaving the puzzle while a ring is carried, like the
   original
 - Shrink the cell hotspots like Nancy 12 does, which the original
   also does here
 - Store a carried ring back in its slot when persisting the state, so
   that saving while holding one doesn't lose it

 Fix #17390
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/17390#comment:3>
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