[Scummvm-tracker] [ScummVM :: Bugs] #17390: NANCY: Rings sort puzzle differences
ScummVM :: Bugs
trac at scummvm.org
Sun Oct 18 07:43:44 UTC 2026
#17390: NANCY: Rings sort puzzle differences
-------------------------+-------------------------------------------------
Reporter: | Owner: bluegr
tunnelsociety |
Type: defect | Status: closed
Priority: normal | Component: Engine: Nancy
Version: | Resolution: fixed
Keywords: | Game: Nancy Drew: The Secret of Shadow
| Ranch
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Changes (by Filippos Karapetis <bluegr@…>):
* resolution: => fixed
* status: new => closed
Comment:
In [changeset:"f238d8b5b454ab815b3f3ee1eae679bfdd8a2afe" f238d8b5]:
{{{#!CommitTicketReference repository=""
revision="f238d8b5b454ab815b3f3ee1eae679bfdd8a2afe"
NANCY: NANCY10: Fix cursors and the held ring in SortPuzzle
- Show the held ring again after returning from another state, e.g.
the main menu, which clears all render objects
- Use the original cursors: highlighted drag hand over a ring,
highlighted drop hand over a cell while carrying one, and a blank
cursor off the grid, so that the size tag stays readable
- Don't allow leaving the puzzle while a ring is carried, like the
original
- Shrink the cell hotspots like Nancy 12 does, which the original
also does here
- Store a carried ring back in its slot when persisting the state, so
that saving while holding one doesn't lose it
Fix #17390
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/17390#comment:3>
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