[Scummvm-tracker] [ScummVM :: Bugs] #17440: AGS: Maniac Mansion Deluxe crashes on ARMv7 with optimised libretro build
ScummVM :: Bugs
trac at scummvm.org
Fri Oct 30 14:11:36 UTC 2026
#17440: AGS: Maniac Mansion Deluxe crashes on ARMv7 with optimised libretro build
-------------------------------------------------+-------------------------
Reporter: addeps3 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine:
| AGS
Version: | Resolution:
Keywords: ARMv7, libretro, webOS, | Game: Maniac
optimisation, SIGSEGV | Mansion
-------------------------------------------------+-------------------------
Comment (by addeps3):
Update: Optimisation-level testing
I have completed three additional ARMv7 libretro builds using the same
ScummVM commit (176bcd1722557fd907331500fae3e4a75eed1490), with -O1 -g,
-O2 -g and -O3 -g respectively.
All three builds retain DWARF debugging information, and GDB successfully
resolves Graphics::Screen::addDirtyRect() to its source location.
Initial test results:
-O0 -g: Game runs, but with audio stuttering and sluggish animation.
-O1 -g: Game runs flawlessly, with smooth animation and audio. No crash
observed.
-O2 -g: Built successfully; gameplay testing pending.
-O3 -g: Built successfully; gameplay testing pending. The original
optimised build crashed.
The -O1 result is particularly encouraging, as it demonstrates that
optimisation can be enabled without reproducing the crash.
I will test -O2 and -O3 next and report whether either reproduces the
original SIGSEGV.
--
Ticket URL: <https://bugs.scummvm.org/ticket/17440#comment:1>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list