[Scummvm-tracker] [ScummVM :: Bugs] #17438: SCUMM: MI1/FM-TOWNS: Colors messed up in The Secret of Monkey Island after load
ScummVM :: Bugs
trac at scummvm.org
Fri Oct 30 15:53:03 UTC 2026
#17438: SCUMM: MI1/FM-TOWNS: Colors messed up in The Secret of Monkey Island after
load
---------------------+------------------------------
Reporter: harmathy | Owner: AndywinXp
Type: defect | Status: closed
Priority: normal | Component: Engine: SCUMM
Version: | Resolution: fixed
Keywords: | Game: Monkey Island 1
---------------------+------------------------------
Changes (by AndywinXp):
* owner: (none) => AndywinXp
* resolution: => fixed
* status: new => closed
Comment:
In [changeset:"c843b5417887f3bd3f37f3e7cbd268d99314f0a7" c843b541]:
{{{#!CommitTicketReference repository=""
revision="c843b5417887f3bd3f37f3e7cbd268d99314f0a7"
SCUMM: MI1: Fix #17438
"SCUMM: MI1/FM-TOWNS: Colors messed up in
The Secret of Monkey Island after load"
Turns out from the disassembly that the 16-color palette
used for the verbs and banners is not init with anything
at boot-up, and seems to use a zero-ed array instead.
So I just removed the check that I introduced in July 2025...
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/17438#comment:4>
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