[Scummvm-tracker] [ScummVM :: Bugs] #17438: SCUMM: MI1/FM-TOWNS: Colors messed up in The Secret of Monkey Island after load

ScummVM :: Bugs trac at scummvm.org
Fri Oct 30 15:53:03 UTC 2026


#17438: SCUMM: MI1/FM-TOWNS: Colors messed up in The Secret of Monkey Island after
load
---------------------+------------------------------
Reporter:  harmathy  |       Owner:  AndywinXp
    Type:  defect    |      Status:  closed
Priority:  normal    |   Component:  Engine: SCUMM
 Version:            |  Resolution:  fixed
Keywords:            |        Game:  Monkey Island 1
---------------------+------------------------------
Changes (by AndywinXp):

 * owner:  (none) => AndywinXp
 * resolution:   => fixed
 * status:  new => closed

Comment:

 In [changeset:"c843b5417887f3bd3f37f3e7cbd268d99314f0a7" c843b541]:
 {{{#!CommitTicketReference repository=""
 revision="c843b5417887f3bd3f37f3e7cbd268d99314f0a7"
 SCUMM: MI1: Fix #17438

 "SCUMM: MI1/FM-TOWNS: Colors messed up in
 The Secret of Monkey Island after load"

 Turns out from the disassembly that the 16-color palette
 used for the verbs and banners is not init with anything
 at boot-up, and seems to use a zero-ed array instead.

 So I just removed the check that I introduced in July 2025...
 }}}
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/17438#comment:4>
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