[Scummvm-tracker] [ScummVM :: Bugs] #17137: REBEL2 Android game subtitle text is may go off screen by about half a letter (was: REBEL2 Android game window location on screen can be slightly off (or only text is may go off?))
ScummVM :: Bugs
trac at scummvm.org
Fri Sep 4 17:59:26 UTC 2026
#17137: REBEL2 Android game subtitle text is may go off screen by about half a
letter
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Reporter: SpaceShuttle4A1 | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: SCUMM
Version: | Resolution:
Keywords: | Game: Star Wars Rebel Assault 2
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Changes (by SpaceShuttle4A1):
* summary:
REBEL2 Android game window location on screen can be slightly off (or
only text is may go off?)
=>
REBEL2 Android game subtitle text is may go off screen by about half a
letter
Old description:
> Not sure how to word the title or anything here actually, as its not
> fully known what's causing it from Android dev side, and as well, minor
> compounding issue(s).
>
> Might be how ScummVM deals with the display's camera cutout? I'm assuming
> it is, as this is what it looks like, but its not necessarily so.
>
> The game is to the side of the display's camera cutout, and this display
> has rounded display corners (aka corner radius).
>
> So, at least at rare times, a partial letter of subtitle text gets lost.
> Certain text for eg character on side gets put to side of the game
> window.
>
> A small sliver of the game should be off the screen and the game is also
> off center (again, I assume ScummVM is set to avoid the camera cutout).
> With the text and the game being off center, it can be concluded that a
> sliver is off the screen.
>
> Currently, its visible as a very minor problem but is still a problem to
> note. Don't know if certain devices could be worse.
>
> I would think there could be a way to adjust the game window size,
> Android padding/margin, or whatever right side of the game to bring it
> over or something.
>
> Workarounds not tested. A workaround like portrait orientation would not
> be great (no anyway, portrait is messed up). Unknown if there's any other
> thing else possible.
>
> As seen on Android 16 (One UI 8) with camera cutout display.
>
> (Didn't notice this in playthroughs before now. Only noticed because the
> subtitle text can be slightly off the screen. But, could be a regression
> in the game or ScummVM, or subtitle only issue, idk.)
New description:
Not sure how to word the title or anything here actually, as its not fully
known what's causing it from Android dev side.
Might be how ScummVM deals with the display's camera cutout? I'm assuming
it is, as this is what it looks like, but its not necessarily so.
The game is to the side of the display's camera cutout, and this display
has rounded display corners (aka corner radius).
So, at least at rare times, a partial letter of subtitle text gets lost.
Certain text for eg character on side gets put to side of the game window.
As seen on Android 16 (One UI 8) with camera cutout display.
--
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Ticket URL: <https://bugs.scummvm.org/ticket/17137#comment:3>
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