[Scummvm-tracker] [ScummVM :: Bugs] #17132: REBEL1: Android slow on-screen gamepad reticle

ScummVM :: Bugs trac at scummvm.org
Sat Sep 5 08:26:10 UTC 2026


#17132: REBEL1: Android slow on-screen gamepad reticle
----------------------------+----------------------------------------
Reporter:  SpaceShuttle4A1  |       Owner:  (none)
    Type:  defect           |      Status:  new
Priority:  normal           |   Component:  Engine: SCUMM
 Version:                   |  Resolution:
Keywords:  android          |        Game:  Star Wars Rebel Assault 1
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Comment (by antoniou79):

 This happens because on Android, by design, the virtual gamepad
 directional buttons (left side) emulate the dpad directional buttons (with
 states on-off) -- with an additional RIGHT SHOULDER BUTTON press if you
 touch at (or shift your finger towards) the edges of the directional
 buttons. The virtual gamepad does not emulate joysticks movements.

 The DPAD buttons can be (and are) used by default for the UI (eg. ScummVM
 launcher) virtual mouse movement, where the RIGHT SHOULDER BUTTON is used
 as a key to slow down the virtual mouse. This virtual mouse speed is also
 the one affected by the Pointer Speed (under Global Options -> Controls)
 setting. A game engine could in theory work with that to have a pointer
 move fast and slower, but it would still be at steady speed in both cases,
 so not ideal.

 Anyway, due to the above, **this behavior is expected on Android**.

 As discussed with the Android port maintainer (lephilousophe), I have
 opened a feature request for this but otherwise I think these reports can
 be closed.
 https://bugs.scummvm.org/ticket/17143
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/17132#comment:7>
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