[Scummvm-tracker] [ScummVM :: Bugs] #17167: MACVENTURE: Clicking on an inventory window's scroll arrows can count as a command
ScummVM :: Bugs
trac at scummvm.org
Fri Sep 11 16:40:30 UTC 2026
#17167: MACVENTURE: Clicking on an inventory window's scroll arrows can count as a
command
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Macventure
Version: | Resolution:
Keywords: | Game:
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Description changed by eriktorbjorn:
Old description:
> This is serious to warrant a separate bug report, I think.
>
> While trying to scroll an inventory window, I noticed that the game was
> printing descriptions of myself in the text window. Turns out I was
> clicking the arrow quickly enough to count as a double-click, and that
> was interpreted as the default action on the "Self" object.
>
> I was wondering why time was passing so quickly in the game that I was in
> danger of running out before even reaching the doctor's office in Deja
> Vu...
>
> Only the inside of the window should count as an in-game object, I think.
New description:
This is serious to warrant a separate bug report, I think.
While trying to scroll an inventory window, I noticed that the game was
printing descriptions of myself in the text window. Turns out I was
clicking the arrow quickly enough to count as a double-click, and that was
interpreted as the default action on the "Self" object.
I was wondering why time was passing so quickly in the game that I was in
danger of running out before even reaching the doctor's office in Deja
Vu...
Only the inside of the window should count as an in-game object, I think.
You should be able to click and hold the scroll button, but apparently
that's not implemented yet.
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Ticket URL: <https://bugs.scummvm.org/ticket/17167#comment:1>
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