[Scummvm-tracker] [ScummVM :: Bugs] #17127: Zork Nemesis planet selection: game crashes when selecting some of the areas to progress to next

ScummVM :: Bugs trac at scummvm.org
Tue Sep 22 12:31:03 UTC 2026


#17127: Zork Nemesis planet selection: game crashes when selecting some of the
areas to progress to next
--------------------+------------------------------
Reporter:  jhaber1  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Engine: ZVision
 Version:           |  Resolution:
Keywords:           |        Game:  Zork Nemesis
--------------------+------------------------------
Comment (by eriktorbjorn):

 I finally had some time to look a little closer at this.

 All the .zix files in my Zork Nemesis directory include the directory
 znemmx.

 That directory contains 10 .raw files, each just 3 bytes each. Which seems
 strange. I'll have to check my physical discs later to see what's up with
 that. But the sound code assumes the size of the audio data is even, so
 that's why it triggers an assert.

 I'm still not sure why that would have worked in older versions, though.
 Perhaps it skipped that directory or something like that?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/17127#comment:4>
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