[Scummvm-devel] Calling all Beta Testers and Port Maintainers.

Mutwin Kraus mutle at exclam.de
Tue Apr 16 11:18:03 CEST 2002


> 
> "J.Brown (Ender/Amigo)" <ender at enderboi.com> writes:
> 
>> Hi all.
>> 
>> First, can all beta testers please confirm their favorite games are fully
>> playable with the latest CVS? This means no serious gameplay bugs. Submit
>> bug reports in the Bug Tracker.
>> 
>> Secondly, Can all port maintainers please update their respective ports in
>> CVS and reply to this message when done?
>> 
>> At the moment I know the SDL version compiles fine, I'm not sure about all
>> the following:
> 
> 
> I'm trying to get it to compile on Dreamcast, but I'm a little
> bewildered.  Is gameDetector.cpp supposed to be platform independant?
> Should I add a case "GD_DREAMCAST" in createSystem()?  The
> OSystem_SDL_create will of course not work on Dreamcast, so what about
> GD_AUTO?  The alternative would be to make a new gameDetector for
> Dreamcast, but then I'd have to copy the version_settings[] thingy
> which would be really stupid.
> 
> It looks like by the rewrite to make things more modular you actually
> made them _more_ interdependent...
> 
> 
> // Marcus

Hi,
You have to make a Subclass of Osystem, where you put in all your graphics
and sound-handling stuff. Look at SDL.cpp how to do it.

-- Mutwin





More information about the Scummvm-devel mailing list