[Scummvm-devel] Endian problem with Atlantis
Soeren Gust
sgust at ithh.infoserv.de
Fri Jul 12 10:03:03 CEST 2002
On Sun, Jul 07, 2002 at 08:53:19PM +0200, Fredrick Meunier wrote:
> I am trying out 0.2.0 and the 20020630 cvs version of scummvm with the
> Amiga version of Indiana Jones and the fate of atlantis on Mac OS X
> 10.1.5. All the actors look scrambled in a way that looks consistent
> with endian problems with reading the graphics, and the problem does not
> occur with the DOS version of the files.
The problem is that the costume data are stored different in the Amiga
games, they are rotated 90 degrees. Instead of drawing them column by
column they have to be drawn line by line. I have noticed that on the
Amiga version of Monkey Island 2. I had fixed one of the costume drawing
routines (proc6, the easiest), but gave up after seeing the other ones,
I am not very good at programming.
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