[Scummvm-devel] Release plans, once again
Joost Peters
joostp at scummvm.org
Sat Aug 21 03:33:10 CEST 2004
Op 21-aug-04 om 11:25 heeft Marcus Comstedt het volgende geschreven:
> What is a "compilation disc"? Are we sure we are not talking about
> distribution of illegal copies here (something which was just said
> that we should not facilitate, with some emphasis)? Why should anyone
> with the original discs want to make a "compilation disc"?
>
> For floppy versions it makes sense to want to compile them on a single
> CD, but is MPEG sound really needed for this?
Of course I'm not talking about illegal copies of games.
I mean putting several games you legally own on a single disc, for both
convenience and preserving your original discs.
How would you be wasting a cd-r if you need one to burn ScummVM anyway?
No one I know uses their original discs when using ScummVM (dreamcast
port or otherwise) - I know I sure as hell don't.
Also, I might be incorrect on this, but doesn't the dreamcast have a
CAV drive? So wouldn't it make sense trying to get your game data as
much near the outer edge as possible?
I admit I haven't tried the Dreamcast port since several versions, but
the minor skipping I encountered using my original Indy4 and DOTT cds
annoyed me to no end back then.
> The FOTAQ argument has some merit, but the problem could also be
> solved by uncompressing the sound before burning the CD. (It's just
> one CD, right?)
The game is released as just a single datafile and there is no way for
endusers to decompress the sound again (other than writing their own
tool for the job) and I'm not particularly interested in writing one or
adding said functionality to 'queenrebuild'.
Regards,
Joost
More information about the Scummvm-devel
mailing list