[Scummvm-devel] FT bugs
Hein-Pieter van Braam
hp at syntomax.com
Mon Jan 26 20:49:14 CET 2004
One more for the road :)
if you loose the fight with the dude that has the plank, you will ONLY
get a vulture (or a cave dude I didn't pay enough attentio, the dude who
is supposed to get you the goggles anyway ;)) which is quite annoying
considering the fact that you NEED the plank to win from that dude.
On Tue, 2004-01-27 at 04:58, Hein-Pieter van Braam wrote:
> Hey all!
> Endy asked to test a couple of games, and well... here's the first batch
> of bugs :)
> I found a couple of bugs in FT:
> * Text doesn't get drawn over moving sprites, but under them.
> * Text sync is off when corley sings his "last song"
> * corley doesn't talk between coughs on and off when he's dying
> * Text over an actor makes that bit of the actor flicker when you
> select/deslect it
> * Ben doesn't always move his lips when talking (bar scene when you
> first encounter the trucker with the knife)
> * After kicking over the truck, and riding away, the back of the truck
> isn't quite transparant enough :)
> * when reading the lower-left notice about the illegalness of jumping
> the gorge, ben stops talking mid-scentence
> * INSANE crashes sometimes, hard to reproduce, but I get thrown in a
> debugger window it ended with the following message on stdout:
> (13:82:0xE8A): invalid seek request : 52168 > 11990 (delta == 51358)
> (13:82:0xE8A): invalid seek request : 52168 > 11990 (delta == 51358)!
> * INSANE Also crashes sometimes with the error "(13:82:0xE8A): unknown
> Chunk in SAUD track : wwsp" The four letters at the end seem to varey
> though... also hard to reproduce, it just happends sometimes
> * ScummVM sometimes crashes with an error "soundmixer out of mixers" or
> something. Also hard to reproduce... sorry, but it seems to happen if
> you press your mouse button to often during a fight. Seems to only
> happen in INSANE.
> well, thats all for today I'm going to bed now, I can't seem to get past
> this for now.
> more on this wonderful game later :)
> - TMM
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