[Scummvm-devel] ScummVM release schedule / plans

James 'Ender' Brown ender at scummvm.org
Fri Mar 19 03:05:03 CET 2004


Last month, Max posted a thread regarding more frequent release
schedules, and I concur. Since we now have 0.6.0 out, I would like to
discuss what people believe should be required for the next release.

My hope is to do a 0.6.1 release within a month, and 1.0 within three
months.

Could people please post items they believe need to be seen to for these
releases? Remember the goal of 1.0 is full LucasArts SCUMM support
without some of the more annoying niggly bugs around at the moment.

As far as that goes, I would like to see work focused on clearing up
some of the more annoying graphical glitches in ComI et-al - such as
SetActorLimbChore. Besides SCUMM, all the other engines apart from SAGA
(which may or may not be ready for preliminary alpha release for 1.0)
seem in pretty good shape.

Apart from the hostile takeover of FreeSCI (j/k), we may also have
another engine coming in soon, if the original sourcecode is forthcoming
(it sounds promising, but I'm still awaiting further word on it).


 - James 'Ender' Brown
   Co-Project Leader,
   ScummVM





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