[Scummvm-devel] ScummVM release schedule / plans
John Willis
John.Willis at Distant-Earth.Co.Uk
Sat Mar 20 09:45:05 CET 2004
>It sure would be nice if the Morphos, X11 and GP32 backends could be
>brought up-to-speed as well.
Still working on the GP32 backend slowly (damm real life has getting in the
way), now that there is a stable fixed branch it is a little easier to get
the port up to 0.6.0 level without having to add loads of defines or odd
merges every time I do a get ;-). As for adding to CVS, the recent beta
releases I have done are all based on 0.5.1 or mid (0.5.6ish) CVS and there
are still major stability problems in the non-Scumm engine games (BASS and
FOTAQ especially) that really put me off putting the code anywhere near CVS
as a 0.6.0 GP32 backend.
Just really saying the port is not dead, just slowly jogging along at the
back of the race with a limp and one arm tied behind its back :-).
Cheers,
John
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