[Scummvm-devel] Re: ScummVM release schedule / plans

Tore Anderson tore at debian.org
Sat Mar 20 16:33:02 CET 2004


* Tore Anderson

 >   Although not serving the goal of full SCUMM support, one of the things
 >  I'd like to see most is that save games and such are saved to a pre-
 >  defined directory under $HOME (~/.local/share/scummvm/?) instead of $PWD.
 >  I've had numerous requests to implement this behaviour in the Debian
 >  package, though I'm reluctant to make the Debian package's behavour
 >  deviate from that of standard distribution build.

* Ender

 > Neither of these are really possible to implement cross-platform.

  Do they need to be?  There's already stuff like this in
 config-manager.cpp:

    #if defined(UNIX)
    [...]
    #define DEFAULT_CONFIG_FILE ".scummvmrc"
    #else
    #define DEFAULT_CONFIG_FILE "scummvm.ini"
    #endif

  Would not something like:

    #if defined(UNIX)
    #define DEFAULT_SAVEPATH "~/.local/share/scummvm/"
    #else
    #define DEFAULT_SAVEPATH "."
    #fi

  be appropriate?

* Tore Anderson

 >   Another thing would be to have some standardized location for site-wide
 >  installation of games, which ScummVM would scan at startup to see if it
 >  found any matching games, and if so add them to the chooser menu
 >  automagically.  To avoid auto detection problems, the game ID could be
 >  encoded into the directory, for instance /usr/share/scummvm/games/queen/
 >  for FOTAQ, etc.  This would make the games more easily accessible for
 >  users who run "apt-get install beneath-a-steel-sky" or something.

  This is on the other hand much further down on the wish list than the
 save game path issue.  Would be nice to have, but if it's a headache to
 implement, don't bother.

-- 
Tore Anderson




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