[Scummvm-devel] DiscWorld license

Max Horn max at quendi.de
Thu Apr 28 02:36:32 CEST 2005


Am 28.04.2005 um 11:18 schrieb <Torbjorn.E.Andersson at personec.com>:

> Max Horn <max at quendi.de> wrote:
>
>> "In short, we have all the approval needed to move forward with
>> supporting the game and making Discworld freeware. However Discworld 
>> is
>> NOT freeware at the moment. It may be in the future, assuming all goes
>> according to plan.
>> We may not be able to wing a DFSG/OSI compatible license on this one,
>> although I'll surely try."
>>
>> That last sentence causes me big pains. Essentially, if that is the
>> case, getting the DW source is completely useless for us. We wouldn't
>> be able to host such a non-OSI DW source as part of ScummVM, probably
>> not even on SF.net
>
> I assumed the "non-OSI" part referred to DiscWorld (the game), not 
> Tinsel
> (the engine). Or at the very least not to whatever Tinsel-compatible 
> engine
> ScummVM would eventually contain, if this thing works out.
>
If that was true, it'd be fine of course. But I'll wait for Ender to 
clarify this (and clarify the Wiki entry)

Cheers,

Max





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