[Scummvm-devel] Attn: porters. SAGA is ready,
Marcus Comstedt
marcus at mc.pp.se
Sun Aug 14 07:46:07 CEST 2005
Eugene Sandulenko <sev at scummvm.org> writes:
> On Sun, 14 Aug 2005 15:48:10 +0200
> Marcus Comstedt <marcus at mc.pp.se> wrote:
>> I downloaded the Linux demo, but it did not detect:
>>
>> ited.rsc: 3a450852cbf3c80773984d565647e6ac
>> musicd.rsc: d6454756517f042f01210458abe8edd4
>> scriptsd.rsc: 3f12b67fa93e56e1a6be39d2921d80bb
>> soundsd.rsc: 95a6c148e22e99a8c243f2978223583c
>> voicesd.rsc: e139d86bab2ee8ba3157337f894a92d4
> Are you sure you use latest CVS? MD5s matches lines 780-784 in
> saga/game.cpp. But recetnly there were fixes of game detection. Make
> sure you copied whole itedata/ directory.
Yes, it's the latest CVS and I didn't need to copy the itedata
directory at all as I am running the demo from the place where I
extracted the tgz.
However, I think I see the problem now. The DC launcher calls the
GameDetector on one filename at a time, whereas the Saga detector
requires that multiple filenames match at the same time. So I guess
I'll have to rewrite that a bit.
// Marcus
More information about the Scummvm-devel
mailing list