[Scummvm-devel] A roadmap for the future?
Tore Anderson
tore at debian.org
Wed Dec 14 04:14:04 CET 2005
* James 'Ender' Brown
> So what else do we need?
Something I get to hear often as a packager is that there should be a
way of autodetect games. Someone who does 'apt-get install scummvm
beneath-a-steel-sky' should be end up with BASS readily available in
the GUI; they should not need to add it themselves. See
<http://bugs.debian.org/296920>.
I agree with the people saying this, something like this would be nice
to have. I don't know how to best implement it, possibly a global
/etc/scummvmrc where I could predefine a few games that would be shown
if the defined path existed, or a default search path where all
subdirectories were assumed to contain games. In order to identify
games you could perhaps key off the directory name, or require a
scummvmrc file containing the game stanza which would be included into
the users ~/.scummvmrc. Or something like that.
By the way, I will probably soon resign as the Debian packager, as
I've lost most of my motivation to fool around with computers in my
spare time. I do it all the time at work so when I get home I'd rather
read books or drive motorcycles or whatever... David Weinehall (who's
already maintaining the FOTAQ .deb) has agreed to adopt the packages
from me.
Cheers
--
Tore Anderson
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