[Scummvm-devel] The Dig, FT: maxHeapThreshold

LavosSpawn lavosspawn at scummvm.org
Wed May 11 10:10:09 CEST 2005


I noticed on the PS2 that the _maxHeapThreshold for V7 games is apparently 
too low for The Dig and FT, which makes the games reload some files for 
every single frame, thereby causing severe slowdowns.

currently the value is fixed to 2500000 bytes, apparently.
I'd simply raise it to 6 MB (it's what BS1+2 also use as memory limit for 
resource data)
Fingolfin is fine with it.

Does any porter have objections?
The Palm port seems to define its own limits for this value already...






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