[Scummvm-devel] Release status. Oct 16th

Eugene Sandulenko sev at scummvm.org
Sun Oct 16 07:46:15 CEST 2005


On Sun, 16 Oct 2005 16:26:22 +0200
Arisme <arisme at free.fr> wrote:

> No, I mean that before (0.7.1) the cursor was blitted to the game 
> surface then going through the standard processing (which was fine
> for my proprietary scalers) and now it's directly blitted on the
> display surface,
> I cannot make it work properly
Heh, I was in a big struggle writing and debugging this code in the
first place. This is a case when easier to describe that no implement.
Moreover there are still bugs:

  https://sourceforge.net/tracker/?func=detail&aid=1185275&group_id=37116&atid=418820

Which are plainly impossible to fix with 1.5*1.2 arithmetic put in
integer world.


Eugene




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