[Scummvm-devel] Wondering about RFE #832460 ("IQ Point Viewer for Indy3")
Torbjorn.E.Andersson at personec.com
Torbjorn.E.Andersson at personec.com
Sat Sep 17 04:55:14 CEST 2005
Max Horn wrote:
> We have discussed this in the past. My current stance on this is: If
> you want, you can add a hotkey (different from F5) which can be used
> to show the built-in savegame dialog in old games (V1-V3 typically),
> provided that this doesn't introduce usability problems.
I did some experimenting with that before writing my first mail. If it's
a hotkey that can be detected in processKbd() it's probably fairly
straightforward. But I don't think we can detect Ctrl, Alt, etc. there, so
we may want to do it from parseEvents() instead to avoid accidentally
conflicting with any hotkey the game itself may have.
I'm attaching the patch I made while experimenting, just to illustrate
what I mean. It uses Ctrl-I as hotkey, because at the time I imagined it
being used mainly for Indiana Jones.
Torbjörn
-------------- next part --------------
A non-text attachment was scrubbed...
Name: iq-hack.diff
Type: application/octet-stream
Size: 2719 bytes
Desc: iq-hack.diff
URL: <http://lists.scummvm.org/pipermail/scummvm-devel/attachments/20050917/b364b780/attachment.obj>
More information about the Scummvm-devel
mailing list