[Scummvm-devel] Re: [Scummvm-cvs-logs] CVS: scummvm/scumm akos.cpp,1.255,1.256
Max Horn
max at quendi.de
Sun Feb 5 02:01:00 CET 2006
Am 05.02.2006 um 08:55 schrieb kirben:
> Update of /cvsroot/scummvm/scummvm/scumm
> In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31266/scumm
>
> Modified Files:
> akos.cpp
> Log Message:
>
> Revert back to original shadow detection.
>
How about leaving the 0.8.0 branch alone for now, and we just make a
0.8.2 release, w/o introducing even more "harmless" changes, and by
this avoid breaking another game engine? :-)
Personally, I think having BS2 broken is bad enough to warrant a
0.8.2 release *now*. We don't have to wait for other "important"
fixes, as it's kinda hard for me to equal problems in a few HE games
with a completely broken BS2 engine...
Cheers,
Max
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