[Scummvm-devel] SF.net SVN: scummvm: [29738] web/trunk/compatibility.php
Filippos K
philipk79 at hotmail.com
Mon Dec 10 08:54:40 CET 2007
Sorry for the late reply, I've been busy during the weekend.
The saveload code of both Winnie and Mickey should be endian and alignment safe now. A side effect of this is that it's no longer possible to use saved games from the original interpreter of Winnie
Regards
Filippos
> CC: scummvm-devel at lists.sourceforge.net> From: max at quendi.de> Date: Sat, 8 Dec 2007 10:01:41 +0100> Subject: Re: [Scummvm-devel] SF.net SVN: scummvm: [29738] web/trunk/compatibility.php> > > Am 06.12.2007 um 21:43 schrieb Gregory Montoir:> > > thebluegr at users.sourceforge.net wrote:> >> Revision: 29738> >> http://scummvm.svn.sourceforge.net/scummvm/? > >> rev=29738&view=rev> >> Author: thebluegr> >> Date: 2007-12-06 11:41:41 -0800 (Thu, 06 Dec 2007)> >>> >> Log Message:> >> -----------> >> Mickey is now supported> >> > Unless I am mistaken, the saveload code of both Winnie and Mickey> > doesn't look endian nor alignment safe (::saveGame() and ::loadGame()> > methods fwrite()'ing and fread()'ing structures at once...)> > Indeed, that seems like a serious bug. Maybe filing a high priority > bug report would be in order?> > Cheers,> Max> > -------------------------------------------------------------------------> SF.Net email is sponsored by: > Check out the new SourceForge.net Marketplace.> It's the best place to buy or sell services for> just about anything Open Source.> http://sourceforge.net/services/buy/index.php> _______________________________________________> Scummvm-devel mailing list> Scummvm-devel at lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/scummvm-devel
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