[Scummvm-devel] Simon the Sorcerer appears to leak all it's audio ram

Max Horn max at quendi.de
Sun Jun 3 17:27:23 CEST 2007


Hi Neil,

we'll look into this. But could you please be a bit more specific? In  
particular:

* Is this with the plain game data, or is any kind of compression  
(MP3? Ogg) involved?

* Can you pinpoint where the stream is created, resp. where the  
corresponding playInputStream / playRaw is called?


Bye,
Max





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