[Scummvm-devel] File name conventions
oavtal at bezeqint.net
Sat Mar 31 12:13:37 CEST 2007
Max Horn wrote:
> The other conventions are not really that important, but as I noticed
> that many backends seem to use them, I thought we could just as well
> list them, too. Maybe we want to use this chance to regularize some
> names. E.g.
> * change gfx.cpp to graphics.cpp (again, majority, plus it seems to
> fit in better with sound.cpp, which almost all engines use -- as
> opposed to sfx.cpp. Oh and gfx usually means "Graphics Effects"
Some engines use "screen" instead of "graphics":
sword1, sword2, sky, kyra, lure
Regarding the naming conventions in general, I think it also benefits
new engine hackers that look in other engines' code for help/ideas.
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