[Scummvm-devel] ScummVM 0.10.0 release soon

Eugene Sandulenko sev at scummvm.org
Sat May 19 22:11:25 CEST 2007


On Sat, 19 May 2007 21:05:54 +0200
Max Horn <max at quendi.de> wrote:

> > unfortunately Fingolfin's call for documentation writers still
> > haven't brought any significant contributions,
> 
> :-(
sad, indeed.

> A new release would be a good thing, aye, and it can't be called  
> 1.0.0 (because I'd veto that for well-known reasons :-). So go ahead.
Agreed too.

> changes and what others wrote in this thread, it seems unrealistic
> to me to start release testing in 3 days and do a freeze in 10
> days... ? In fact, I am not quite sure how one can do release testing
> before the freeze (all the non-bug fix changes made before the freeze
> would at least partially invalidate all previous testing, no?)
Because I want to slice testing now. I.e. start testing of SCUMM,
queen, bass, swords and other engines besides AGOS and test AGOS once
Kirben is ready. Also if there will be some release critical bugs, we
can postpone tagging.


Eugene




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