[Scummvm-devel] stdafx.h + scummsys.h = scummsys.h

peres peres at scummvm.org
Wed Sep 19 23:09:53 CEST 2007


You got a damn good point there. The thing was certainly overlooked, but  
the damage is limited. 95% of the files were including stdafx.h as their  
first header file, and - if I properly understand precompilation - that  
means they were'nt exploiting the feature at all.

Anyway, the other files may need a workaround if precompilation is needed.  
As a sidenote, MSVC compilers allow any file to be used as a placeholder  
instead of stdafx.h.

peres

> On Wed, 19 Sep 2007 19:31:59 +0200, LavosSpawn <lavosspawn at g-trans.de>  
> wrote:
>
> Don't all the MSVC++s need the stdafx.h for precompiled headers to work?
> AFAIK that's the reason we've got these files in the first place.
>
> ----- Original Message -----
> From: "Eugene Sandulenko" <sev.mail at gmail.com>
> To: <scummvm-devel at lists.sourceforge.net>
> Sent: Wednesday, September 19, 2007 11:26 AM
> Subject: Re: [Scummvm-devel] stdafx.h + scummsys.h = scummsys.h
>
>
>> On Wed, 19 Sep 2007 11:12:13 +0200
>> "Peres" <_peres at libero.it> wrote:
>>
>>> Hi there
>>>
>>> As discussed yesterday on #scummvm, I've merged common/stdafx.h into
>>> common/scummsys.h to simplify overall dependencies. All code
>>> referencing old stdafx has been removed.
>>>
>>> Engines, backends and infrastructure code has been changed
>>> accordingly, but only SDL backend has been tested so far. Porters
>>> should verify their code still builds.
>> Please, modify our Engines HOWTO on Wiki and mention it.
>>
>>
>> Eugene
>>
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