[Scummvm-devel] RE : Re: RE : Re: Memory/speed loss in scumm engine
Bertrand Augereau
bertrand_augereau at yahoo.fr
Wed Apr 2 10:42:32 CEST 2008
Oh ok, didn't get that it was a sure thing the bloat
was in the common code.
Maybe somebody could try to see if the bloat impacts
another platform between these 2 revisions, it would
make the variation easier to track.
I can probably do it tonight (in 10/12 hours), if
nobody does it before.
PS : Well, I have memory problems at work also on
some-PowerPC-based-nextgen-gaming-platforms so I'm
getting used to it ;)
Hope you do well with your project!
Bertrand
--- Neil Millstone <neil at millstone.demon.co.uk> a
écrit :
> Hi Bertrand,
>
> All the builds I described in my mail used the exact
> same backends/ds
> and fs/ds folder, it is the rest of the codebase I
> updated, so the
> problem definately lies in the main codebase and
> doesn't have anything
> to do with the backend, or at least the main
> codebase triggers the
> problem in the backend.
>
> Although yes, we really should submit a bug report
> for that compiler
> bug. I can probably find your mail where you
> tracked it down,
> somewhere. I tried thumb mode with the latest
> Devkitpro and it still
> has the same problems.
>
> The hard part is going to be narrowing down a simple
> example of it.
>
> Anyway, I hope things are going well for you,
>
> - Neil
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