[Scummvm-devel] ScummVM 0.12.0: Release status 2008-08-08

Andre Heider a.heider at gmail.com
Mon Aug 11 20:24:17 CEST 2008

Joost Peters wrote:
>> on another note, some time ago i posted a gamecube binary based on my 
>> port (which actually was very easy with just a few #define's). i didnt 
>> get any feedback so far, do we want to release that one for 0.12.0 too?
> I've just tried this build on my gamecube (using psoload to boot the DOL 
> and an SD card adapter to hold the game) and played a good 15 minutes of 
> MI1VGA without any noticeable issues.
> Seeing as it's, as you say, mostly the same code with just some 
> #ifdef's, then it's probably equally robust and (IMHO) worthy of a release.

okay, and thanks alot for the test, i could only run it in gc mode on my 
wii :)

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