[Scummvm-devel] ScummVM 0.12.0: Release status -- 2008-07-13

Eugene Sandulenko sev at scummvm.org
Sun Jul 13 23:24:30 CEST 2008


Hi Team,

Sorry, I did not manage to look through all bugs yesterday, so
providing the list of bugs to fix just now.

It seems that we're pretty solid now, and there are just 3 release
critical open bugs (from my point of view). But there is another
situation. We collected quite a big backlog of non-critical, still IMHO
pretty solvable bugs, so the list of nice to get fixed bugs is pretty
lengthy this time.

As usual, feel free to provide explanation on why you consider this bug
not release critical, or not easily fixable and lower the priority. I
would like to see reaction on every bug listed, i.e. either fix it and
close, or provide some feedback and lower the priority.

There are quite a number of platform-specific bugs, especially on the
newly supported platforms such as Wii or revived PS2 port. I really
hope that you folks will find some time to make your ports more solid.

In short, the bug hunting season is announced!

Also there is a status query list below the buglist, porters, please,
do not miss it. Let me remind you that for you, porters, the deadline
is August 18th.

The Schedule:

  July 14th: Feature freeze
  July 21th: Branch, trunk is unfrozen
  July 21th: Start of playtesting
  August 18th: All ports should be frozen, prerelease binaries built
  August 25th: Binaries uploaded to sf.net
  August 31th: Release


Release critical:
2007170 DRASCULA: No Spaces in SaveGames Names
1972625 ALL: Game data path not stored for on-the-fly targets
1749702 SYMBIAN UIQ3: All AGOS hang on startup


Nice go get fixed:
2016647 FUTURE WARS: crash with italian amiga version
2016550 GOB3:'A Bell' button hotspot disappears
2011470 DRASCULA: slowdown when you hold mouse buttons
2016521 DOTT: Bernard impersonating LaVerne
2008898 PAJAMA SAM: Sock graphic doesn't appear/Crash
1998663 WII: Save game overwriting and "Invalid Savegame" issues
1998657 WII: Monkey Island 1 - Crash
1995042 FOTAQ: Some effects have long delays
1995033 BASS: BG Sound stopped on opening item list
1995022 BASS: wrong displayed 2 line text
1977094 SWORD1: Subtitles missing (German version)
1976799 WINCE: change of "Modern Style" will fail
1971739 WOODRUFF: Bluxtre nut gone when left on the ground
1971699 IHNM: No Load Game Confirmation
1971499 ALL: config manager can create files with too long lines
1970191 IHNM: Psychic Profile problem
1956685 NDS: Left click "auto fire"
1947723 SAM: text off screen in german version
1916102 PALMOS DIG: Crash at spaceship scene, treo 680
1906077 PS2: Black Screen of Death
1905032 DIG: text borders/shadows glitches (with 0.9.0 savegame)
1893026 SYMBIAN: The Dig crashes on Symbian 9.1 FP1
1891362 MI2: Crashes when entering Stan's shop
1879606 MANIACNES: Crash when game ends
1849081 PALMOS: BASS crashes in opening scene
1847454 DIG: Rat Trap Puzzle Error
1824017 NIPPON: Dino walking on-spot without moving (Amiga)
1793356 GOB3: double sprite glitch in the queen level
1787316 SYMBIAN: DIG crashes on Nokia N73
1778166 PS2: THE DIG: Random freezes
1753511 PS2: Crash when push "quit" button
1753509 PS2: Scummvm.ini problem
1749708 SYMBIAN UIQ3: DoTT scrolling problems
1742030 PSP: Simon the Sorcerer slow down
1729309 NIPPON: Missing spotlight in demo


Ports status:

DC: ?
GP2X: ?
iPhone: ?
NDS: ?
PalmOS: ?
PS2: ?
PSP: ?
SymbianOS: ?
Wii: ?
WinCE: ?


Eugene




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