[Scummvm-devel] Scummvm 0.12.0: Release status 2008-12-21. Branch

Lars Persson larspp at hotmail.com
Wed Jul 23 08:21:16 CEST 2008


Hi!
THe SymbianOS  port is ok. Plugin fix for BEOS also worked fine on Symbian OS. Added define check for hash memory pool usuage (<new> not available on SymbianOS).
Also did some further bugfixing on the filehandling. Have not gotten any reports abou any improvements of the performance though. I think the performance on Simon2 and Simon1 was ok even before the fix, but after the fix Simon1 loads a little bit quicker (but starting up was never a matter of minutes anyhow).
 
/Lars> Date: Mon, 21 Jul 2008 08:11:12 +0000> From: sev at scummvm.org> To: scummvm-devel at lists.sourceforge.net> Subject: [Scummvm-devel] Scummvm 0.12.0: Release status 2008-12-21. Branch> > Hi Team,> > so, the branch is there. Checkout> > https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/branch-0-12-0> > That basically means two things:> 1. Trunk is unfrozen> 2. All your bugfixes should go to both trunk and the branch> > Also as you may noticed, playtesting has been started and will last for> almost a month, so expect more bugs to get reported.> > Still there are release critical bugs, as well as bunch of nice to get> fixed. I personally have couple of them in my possession, and looking> forward to fix them in the nearest future. Also do not hesitate to fix> as many bugs as possible.> > > The Schedule:> > August 18th: All ports should be frozen, prerelease binaries built> August 25th: Binaries uploaded to sf.net> August 31th: Release> > Ports status:> > BeOS: Problem with new plugins code> DC: OK> GP2X: OK> iPhone: OK> NDS: ?> PalmOS: ?> PS2: ?> PSP: OK> SymbianOS: ?> Wii: OK> WinCE: OK> > Release critical> =================> 2021313 PS2: trunk not compilable because a missing module> 2021204 WOODRUFF: Wrong placement of Sprites after loading a game> 2019355 FW: broken compatibility with 0.11.1 saves> 2007170 DRASCULA: No Spaces in SaveGames Names> 1972625 ALL: Game data path not stored for on-the-fly targets> 1749702 SYMBIAN UIQ3: All AGOS hang on startup> > Nice go get fixed> =================> > Port specific> 1956685 NDS: Left click "auto fire"> 1916102 PALMOS DIG: Crash at spaceship scene, treo 680> 1849081 PALMOS: BASS crashes in opening scene> 1906077 PS2: Black Screen of Death> 1753511 PS2: Crash when push "quit" button> 1753509 PS2: Scummvm.ini problem> 1778166 PS2: THE DIG: Random freezes> 1742030 PSP: Simon the Sorcerer slow down> 1749708 SYMBIAN UIQ3: DoTT scrolling problems> 1787316 SYMBIAN: DIG crashes on Nokia N73> 1893026 SYMBIAN: The Dig crashes on Symbian 9.1 FP1> 1998657 WII: Monkey Island 1 - Crash> 1998663 WII: Save game overwriting and "Invalid Savegame" issues> 1976799 WINCE: change of "Modern Style" will fail> > Engine/game specific> 2020561 MMNES : Incorrect detection (US/GB)> 1995033 BASS: BG Sound stopped on opening item list> 1995022 BASS: wrong displayed 2 line text> 1847454 DIG: Rat Trap Puzzle Error> 1905032 DIG: text borders/shadows glitches (with 0.9.0 savegame)> 2016521 DOTT: Bernard impersonating LaVerne> 2017432 DRASCULA: Typing is slow when you save a game> 2011470 DRASCULA: slowdown when you hold mouse buttons> 1793356 GOB3: double sprite glitch in the queen level> 2016550 GOB3:'A Bell' button hotspot disappears> 1971699 IHNM: No Load Game Confirmation> 1970191 IHNM: Psychic Profile problem> 1879606 MANIACNES: Crash when game ends> 1891362 MI2: Crashes when entering Stan's shop> 1824017 NIPPON: Dino walking on-spot without moving (Amiga)> 2008898 PAJAMA SAM: Sock graphic doesn't appear/Crash> 1947723 SAM: text off screen in german version> 1977094 SWORD1: Subtitles missing (German version)> 1971739 WOODRUFF: Bluxtre nut gone when left on the ground> > > > Eugene> > -------------------------------------------------------------------------> This SF.Net email is sponsored by the Moblin Your Move Developer's challenge> Build the coolest Linux based applications with Moblin SDK & win great prizes> Grand prize is a trip for two to an Open Source event anywhere in the world> http://moblin-contest.org/redirect.php?banner_id=100&url=/> _______________________________________________> Scummvm-devel mailing list> Scummvm-devel at lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/scummvm-devel
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