[Scummvm-devel] Memory/speed loss in scumm engine
Neil Millstone
neil at millstone.demon.co.uk
Tue Mar 11 23:51:50 CET 2008
Max Horn wrote:
>
> Am 01.03.2008 um 18:56 schrieb Neil Millstone:
>
>>
>> When I start up version 0.11.1 of ScummVM I have 2020Kb free (out of
>> the DS's 4Mb) when I'm sitting at the game selector in the frontend.
>> When I start up the trunk version of ScummVM I have 1196Kb free.
>>
>> So I have lost 824Kb and a whole lot of frame rate. This is with the
>> exact same backend on both versions.
>>
>> Does anyone have any idea what could be causing this?
>
> No idea at this point. Do you have any way to determine what eats up
> the memory?
>
No, debugging tools on the DS are pretty non-existent. The only thing I
can think of is to roll back the repository until it goes away, but that
sounds like a dull and long-winded process. And I don't have a lot of
time right now, either. The usual story.
> The issue would probably affect all ports, so it should be possible to
> use debugging tools on any Linux/Windows/OSX machine to figure out
> where we loose that memory, I guess...
>
> Any volunteers to do that? :)
That's what I'm hoping!
- Neil
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